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GTA:SA: Mods

PS2 to Mobile + Fixes (version from 21.03.2024)


Author: Raskul
Website
Date: 07.03.2021
Downloads: 70601 | Statistics
Filesize: 0.312 KB

Rating:
9.12 based on 26 votes

Hello everyone!
This build is an attempt to transfer the PS2 version of GTA SA with all its features and features-textures, atmosphere, different from the other versions of the map and much more with the appropriate adaptation for the mobile platform of the game.
Among other things, this mod is also a collection of various bug fixes and flaws of the game, which will make your gameplay much more interesting and enjoyable (a full list of fixes and modifications used in the assembly can be found below)!

What is available in the mod:
- SkyGFX, transferred from the PS Vita port, adding a full color filter from PS2, reflections from PS2, shading from PS2 and the sun from PS2 version.
- Textures from the PS2 version.
- Some effects from the PS2 version.
- Some parts of the interface from the PS2 version.
- All the features of the map from the PS2 version.
- Returned vegetation from the PS2 version.
- Animation of the parachute from the PS2 version.
- "Aggressive drivers" are disabled.
- Multiple bug fixes for peds and plot characters.
- Multiple fixes for game transport flaws.
- Multiple fixes of game card flaws.
- Multiple corrections of flaws in cutscenes.
- Some effects have been improved.
- Fixed shadows in interiors.
- A unique mod Improved Mobile main.scm with many fixes and improvements to the storyline of the game.
- A unique APK with AML from RusJJ that fixes a lot of bugs in the mobile version: UV animation of textures, camera operation in aircraft, glitter on characters, an ambulance bug, facial animations of characters and much more.
- From the archive with the build, it is possible to install additional functions and fixes: restoration of effects cut in the mobile version, restoration of smoke effects in clubs and at the entrance to the Four Dragons Casino from the PS2 version, restoration of the cinematic camera, the ability to turn on red smoke from the tail of a stunt plane and much more!

Changes from 14.01.24 (version 55):
- Fixed crash on some devices with Android 11+;
- Rebuilt texture caches and gta3.img - reduced modification weight;
- Updated AML APK and plugins for it;
- Vegetation was added via the planter plugin (beta 3), old vegetation was removed via procobj.dat;
- Added markers from PS2;
- Additional scripts and plugins, optional for installation, have been redistributed into folders in a new way;
- Improved Mobile main.scm mod has been updated to the latest version;
- The game now shows 18 different loading screens, instead of 7;
- libFullscreenSplash, libglalphafunc and libdrawdistance plugins have been moved to the additional plugins section;
- Added Project Lumos (by Jessica Natalia, Zeneric, Junior_Djjr);
- Some bugs have been fixed.

Changes from 25.01.24 (version 55a):
- Disabled the "BackPolesLightShadow" feature in JPatch due to the instability of the game.
- Some bugs have been fixed.

Changes from 11.02.24 (version 56):
- Reflections on the floor are now displayed correctly in all interiors.
- Some bugs have been fixed.

Changes from 04.03.24 (version 57):
- The mod is now based on "Proper Fixed";
- The mod no longer has a variation of the "PS2" map. Now all the objects from the PC are present on the map;
- Added "San Andreas: BETA Edition" (by Calvin) (partially);
- Added and redesigned "Beta and Definitive Map" (by RamM_LP, Street Fonso) (partially);
- Added "Restored unused 'aprtree01_lvs' in Las Venturas Airport" (by K-DST);
- An unused object "CJ_FF_COUNTER_8c" was added to Burger Shot, and the exterior of the Cluckin' Bell interior was slightly redesigned;
- Updated JPatch;
- Some bugs have been fixed.

Changes from 05.03.24 (version 57a):
- Added Improved windows night (by Hysen);
- Some bugs have been fixed.

Changes from 07.03.24 (version 57b):
- Added Improved windows night (by Hysen);
- Some bugs have been fixed.

Changes from 15.03.24 (version 57c):
- The procedural generation of objects has been improved, and about 30 unused objects have been added for generation;
- Some bugs have been fixed.

Changes from 21.03.24 (version 58):
- Fixed audio of Cesar's phrases at the end of the Pier 69 mission (added the effect of talking on the phone);
- Restored some unused pedestrians, partially Restored Unused Peds (by Jessica Natalia, Junior_Djjr);
- Some bugs have been fixed.

You can see all the past changes here: https://pastebin.com/raw/akrPKUX8

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PS2 to Mobile + Fixes (version from 21.03.2024)
PS2 to Mobile + Fixes (version from 21.03.2024) PS2 to Mobile + Fixes (version from 21.03.2024) PS2 to Mobile + Fixes (version from 21.03.2024) PS2 to Mobile + Fixes (version from 21.03.2024) PS2 to Mobile + Fixes (version from 21.03.2024) PS2 to Mobile + Fixes (version from 21.03.2024) PS2 to Mobile + Fixes (version from 21.03.2024)

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